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Thirteen Nights

Thirteen Nights is a puzzle games arc: thirteen nights, thirteen lanterns, five quick challenge types that cycle and grow harder, a date-seeded daily set, and an endless free run. Pip the little ghost cheers every lit lantern, and a finished arc starts a brand-new one — the arc cycles forever and never expires.

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About this gamePuzzle

About this game

Thirteen Nights is a puzzle games arc: thirteen nights, thirteen lanterns, five quick challenge types that cycle and grow harder, a date-seeded daily set, and an endless free run. Pip the little ghost cheers every lit lantern, and a finished arc starts a brand-new one — the arc cycles forever and never expires.

How to play

  1. Play the Arc: finish one quick puzzle each night to light that night's lantern.
  2. Spot the odd ghost, match potion pairs, tap stars in number order, count the glowing lanterns, or tap lanterns smallest first.
  3. Three wrong taps ends a night — retry it free. Lanterns you already lit stay lit.
  4. Finish all 13 nights to complete the arc, then start a brand-new arc with fresh challenges.
  5. Daily Challenge gives 3 date-seeded rounds, the same for every player that day. Free Run is endless until a night fails.
  6. Keyboard play works too: arrows move, Enter or Space taps the next step.

Tips

  • The odd ghost always differs in its face or its chest mark — check the small star or dot, not just the colour.
  • In potion pairs, clear a pair you are sure about before hunting for the next one; a wrong second tap costs a try.
  • For star order, read the numbers first, then tap 1, 2, 3 without rushing — the timer is generous.
  • Count only the glowing lanterns and ignore the ghosts mixed in; the answer chips always include one number above and one below the true count when possible.

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